$(document).ready(function() 
            { 
            var item = new Object3D($("#java"));
			item.addChild(new Cube(66));
             			
			var camera = new Camera3D();
			camera.init(0,0,0,330);	
					
			var scene = new Scene3D();
			scene.addToScene(item);
			
			var animateIt = function(){
				axisRotation.y += .01
				axisRotation.x -= .01
				  scene.renderCamera(camera);				
			};			
			setInterval(animateIt, 5);			
			});
